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WHITE CUBEEXHIBITED AT: Gallery Rael Artel, Parnu, Estonia, 2005
As an answer to
the white cube and all the conventional regulations accompanying it, the
tangible net.art project focuses mainly on the questions of translation. How to
"translate" the objects of virtual space into physical space and vice versa?
Spiller uses the fragments of virtual space (VRML codes of exhibited objects)
for presenting them in physical space. The context-specific project is
questioning the conventional exhibition space as well as wider aspects of art
management and museological issues.
Rael Artel: Interview with Teo Spiller |
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TEO SPILLER, Vote 4 Contemporary Arts!
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